![]() Even the Apple iPhone 6 plus is "only" a 5.5 inch screen running at a 1920 by 1080 resolution. The Note 4 ships with a 5.7-inch, 2560-by-1440 AMOLED display, offering 518 pixels per inch.įor reference, the 3DS XL offers a 4.8 inch 800 by 240 resolution screen, while the Vita screen is 5 inches with a 960 by 544 resolution. This is one the biggest selling points of the device, and it's rumored to be the reason that Oculus paired with Samsung for Gear VR. The hardware and basic features have been reviewed by the Verge, and well, but I wanted to look at the hardware and compare it to other portable gaming systems in my collection. So I contacted Samsung and asked if they'd be willing to loan me one of their phones to carry it around as a pure gaming device. It's this sort of differentiation that's such a powerful weapon in a crowded market. The Samsung Galaxy Note 4 is a great device for this experiment, as it seems particularly well-suited to gaming, and it offers a few things that Apple can't, or won't, offer in its line of phones and tablets. The larger iPhones are already incredibly popular, and we thought it would be interesting to spend some time with one of the largest cell phones on the market and treat it as a gaming console. The industry is moving towards larger phones with bigger screens, and that's an interesting development when it comes to gaming devices. The best portable gaming experience is the one you always carry in your pocket. They say the best camera is the one you have on you, and that truism also works for video game systems.
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